Puzzle / Mini Games

GASAKISM

The Scarlet Room - Episode II

12.12.08 by Gasaki at Games > The Scarlet Room

The Scarlet Room Episode II - free flash room escape gameFinally, The Scarlet Room - Episode 2 is now available!

After the surprising feedback from the first episode, we read every single critics and suggestions before developing the sequel.

In the first The Scarlet Room game, some elements looked pointless, but, in The Scarlet Room - Episode 2, if you are minimalist, will notice some links. Everything you saw in the first game and will see in this one are pieces of a mysterious and conspiratory history that will be revealed over the games.

The challenge level of this Point and Click Room Escape game is high and, probably, it will be necessary the use of search engines to solve some puzzles. Think subjectively, sometimes what you are seeing is not the straight answer to the puzzle. If you get stuck in the beginning of the game, don’t give up, this is one of the hardest puzzles in the game.

I’ve already seen people who finished The Scarlet Room - Episode 2 in discussion about the history and the ending. Some had pretty interesting theories, some found out part of the tram, but there is a lot to discover. Some didn’t like the ending, but it is more complex than looks and you will notice it in the future.

Have fun and, once more, leave your critics and suggestions!

Could you escape without reading a walkthrough? ;) Enjoy!

 

Real Bishop Puzzle

10.15.09 by Gasaki at Games > Mini Games

Play Real Bishop Puzzle gameReal Bishop Puzzle appears to be a simple puzzle game. You have a compact 5x4 chess board with four white bishops placed in the top line and four red bishops in the bottom line. Bishops only move diagonally and you cannot place them on a square where can be captured. Respecting this, your objective is to switch the positions of red and white bishops.

This game is based in one of most difficult puzzles of the game The 7th Guest, released in the early 90’s for PC.

 

Long time no see

01.16.11 by Gasaki at GASAKISM > Misc

You guys thought I was never going to show up again? Some time ago, I received an email asking if that was me in the end of The Scarlet Room 2. No, I’m not that guy who **** (no spoilers!).

People asked about a lot of things and I will answer some right now.

I told new games would be released soon (more than a year ago /o\) and it never happened! I have some unfinished games that I had never finished because just after the release of the Real Bishop Puzzle, I got a full time job and never had time to finish it!

Now, in 2011, Gasakism will reborn and new games will show up. Last year I learned a lot of new things like some PHP frameworks, Flex, Facebook Apps, HTML5, CSS3 and improved a lot my skills in Flash AS3. At the moment I’m learning iOS development.

So, is The Scarlet Room series over? Nope, but it will take a while to be released. Right now, I’m developing other kind of applications. In my company I’ve developed some games for Facebook, but for my country only. Hopefully I will be back to the Gasakism games soon!

   

Pega Pixel

04.29.11 by Gasaki at GASAKISM > News

Pega Pixel Converse Imaginarium

Pega Pixel is a facebook advergame I made to promote the a new product line of a Brazilian retail store called Imaginarium. The design of the products is based in pixels, so that is the theme of the game.

The game is pretty simple, you have to help the girl to collect the falling pixels.

During some weeks the top ranked players earned some prizes from Imaginarium. Now the campaign is over, but the game is still available.

Take a look at Pega Pixel.

 

The Scarlet Room

11.28.07 by Gasaki at Games > The Scarlet Room

The Scarlet Room - free flash room escape gameThe Scarlet Room was the first game developed by GASAKISM team (one man team). It's a Room Escape Point and Click Puzzle game that carries a lot of elements found in the classic Toshimitsu Takagi’s games, the main inspiration for The Scarlet Room.

This first game was developed as an experiment, but it had a great positive feedback, what motivated us to go on with the series. The main idea was to mix classic elements from Escape Games and innovating puzzles. And it worked!

The challenge level is mid-high. (most of people who say it's easy, beat the game reading some walkthrough)

Have fun and leave your critics and suggestions!

   

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